War of Attrition –  Mixed Strategies

We have seen the payoffs from the two pure strategies in the war of attrition. In both cases, one person fights, and the other drops out; no costs are incurred.

Player 2
Fight
Player 2
Quit
Player 1
Fight
(-c, -c)(V, 0)
Player 1
Quit
(0, V)(0, 0)

However, there is also a mixed strategy equilibrium that we’ll explore in this post. We know how to find the mixed strategy equilibrium. It is by assigning a probability to player 2 to quit or fight in such a way as to make the other player (player 1) indifferent between fighting and quitting.

Player 2
Fight
Player 2
Quit
Player 1
Fight
(-c, -c)(V, 0)
Player 1
Quit
(0, V)(0, 0)
p(1-p)

The table means that there is a probability p that player 2 fights and (1-p) that player 2 quits.

That means,
if player 1 fights, her expected payoff is = -c x p + V x (1-p)
if player 1 quits, her expected payoff is = 0 x p + 0 x (1-p)
Since the p is such a way that player 1 is indifferent to each.
-c x p + V x (1-p) = 0
V = p (c + v)
p = V / (V + c)

The results show that if the cost of fighting at each stage is small, then the probability that the player fights is close to 1.

Subgame perfect equilibrium: wars of attrition: YaleCourses